With everything going on right now, I haven't had a chance to try any of these new titles so I'd be happy to hear via the comments how they play. I'm not joking, you can go find all three of these titles on both the App Store, Google Play, and Steam. The three apps are for Dream Home, Takenoko, and Gang of Four. More Asmodee news! Last week Asmodee surprised everyone with the sneak launch of not one, not two, but three new board game apps that I'm not sure any of us knew were even in production. Terraforming Mars for Windows PC via Steam, $20Īsmodee launches Gang of Four, Takenoko, and Dream Home Terraforming Mars for iOS Universal, $9 I'm also enjoying multiplayer, but looking at how great the online system is in games like Through the Ages or anything from Playdek just makes me wish Asmodee could get their stuff together on the online multiplayer side of things. Something about the presentation and interface that make the game fun to play. I'm really enjoying solo play much more than I do just about any other board game app. If you're a TM fan, I would recommend the app. Again, none of these prevent you from playing an online game of TM, they just turn what should be an incredible experience into a somewhat frustrating one. No replay of other players' turns (you can look at the log, but I find seeing a replay of their actions much more user-friendly). No names in-game, so you're never sure who's who. Lack of indication of which game is currently active (if you're in two or more games and get a notification that it's your turn, there's no way to tell which of your games is the one asking for your attention). Things like notifications sometimes happening, sometimes not. None of them make online async games unplayable you can still get in full async games of TM on your phone as long as you're willing to put up with some head-scratching issues. Multiplayer, however, is riddled with issues. Solo games against the AI are a relaxing and great way to spend some time. Visually, the game is stunning and I personally like the UI. Well, this week it arrived for both iOS and Android and, if you don't care about online multiplayer, you're in for a treat. We knew Asmodee Digital had taken over the development reins, but weren't quite sure if we'd ever see mobile Terraforming Mars in the wild. This summer the fate of Terraforming Mars on our phones was up in the air due to developer Luckyhammers shuttering their doors. We'll have to see how things go as I get more comfortable at my new job. So, hopefully these get a little more regular. That said, I can at least start writing again without being inundated by crushing guilt. Well, I found a new gig and started this week. Thus, my time has been filled with trying to locate another source of income lest my children go hungry (this is a bit of hyperbole, but let me have this one, okay?) and sitting down and playing/writing about games just wasn't in the cards, pun fully intended. I was unceremoniously dumped (along with about 20 other people) from my company in what they lovingly termed a "reduction in force". First of all, the delay was due to me losing my job at the end of September. So, let me give you a quick update before we jump into the news. Been a long, lonely, lonely, lonely, lonely, lonely time. To quote Led Zeppelin, it's been a long time.
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